Rooms and Corridors
Procedural roguelike dungeon with field-of-view system
How to use:
Move with arrow keys/WASD/hjkl/numpad. Use controls below to toggle FOV, change algorithms, and adjust settings.
Map Generation
Room Count:
6
Min Room Size:
5
Max Room Size:
12
Field of View
Enable FOV
Algorithm:
Shadowcasting
Basic Raycasting
Diamond Raycasting
Permissive FOV
Range:
10
tiles
Permissiveness:
2
Columns/Pillars
Generate Columns
Density:
60%
Regenerate Map
Movement:
Arrow Keys / WASD / hjkl / Numpad